The Promotion and Regulation of Online Gaming Bill, 2025, has been approved by the Lok Sabha, prohibiting real money games including fantasy sports and card games. The legislation seeks to tackle the financial, mental, and social damages inflicted by addictive platforms
What is it?
The Bill aims to ban online real money games in which users invest money for financial gains.

The goal is to reconcile the ban on damaging gambling activities with the encouragement of e-sports as a creative and leisure industry.
It creates a legal body for organized growth and oversight of secure gaming.
Essential Elements of the Legislation
Prohibition on Real Money Gambling
Bans the provision, support, marketing, advertising, and involvement in online games that include financial deposits and payouts.
Aims specifically at platforms providing fantasy leagues, card games, or gambling-type models.
Authority for Electronic Sports
Creates a legal body to advance e-sports as a creative and leisure industry.
Distinguishes skill-focused e-sports from games of chance that involve betting.
Justification for the Legislation
Tackles social and economic damages: dependency, self-harm incidents, deception, and monetary losses.
Aims to limit deceptive algorithms and cheating tactics employed by gaming companies.
No Draft Review
The government bypassed pre-legislative consultation, claiming that prohibition laws don't need public industry input.
Nonetheless, the IT Minister referenced years of previous involvement with the gaming industry.

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